ALPHA
Update Alpha 1.0 & Alpha 1.1
Game was in-development
Update Alpha 1.2
Foreword Added
Language Flavour Text Added
Religion Flavour Text Added
Spell Ranges and Casting Times Added
Golden Rules Added
Updated Some Class Rules
Férqó Race Update
Guilds/Organisation Flavour Text Added
Férqó Race Added
Conditions added
Creature/Monster list created (stat blocks pending)
Magical items list created (stats pending)
Significant changes to the combat and initiative systems
Changes with the functionality of health and armour
HP at level 1 = Determined by base size
HP at level 2 or higher = Determined by class
Update Alpha 1.3
Plan:
Complete and refine combat system
Complete enemy stat blocks
Begin adding art to the main book
Organise a GM event to teach people how to GM in this system
Combat System Overhauled Completely
BETA
Update Beta 1.0
Welcome to Beta bitches
Combat System Overhaul
‘Individual’ Defined
‘Unit’ Defined
‘Guild’ Defined in relation to combat
Removed the D12 from the game
Increase number of damage dice on weapons
Balance damage vs health
Made a weapon description glossary
Update Beta 1.1
Overhauled character creation section at the start of the book
Overhauled ‘Home’ characteristics of Character creation
Added flavour text and lore to sections of the game book
Added a lore building introduction to the book
Added a Session 0 breakdown to the beginning of the book
Added an appendix with breakdowns of potential session 1s that could be played and expanded
Defined the Bhányl races as ‘Nom’ in English
Defined the Sryqó races as ‘Human’ in English
Defined the Róto races as ‘Giant’ in English