
“Nestled in Ôdé’s Reach Valley, intermingling itself between the icy, permanently frozen lakes and the mountain ridges that jut in and out at angles in sections of this isolated city. However badly Sôahsahr seems to have placed itself up in the middle of the Kingship it stands as capital to; Qathabh Fethyl, Glacier Land, it remains to be the statistically happiest Kingship in the entire union, as recorded in ‘A Survey on the Satisfaction with The Union of Hascrithian Kingships and the Graht Dynasty by The Dahbhyahn Republic Council for Annoying The Highking’ in the year 950EK.”
- Naming Conventions
- Naming conventions are the same as Graht Fethyl
- Hobbies
- Ice skating, figure skating, ice hockey, ice fishing
- Sports
- Ice hockey
- Foods
- A very fish and poultry oriented culture the people of Qathabh Fethyl owe their dinners to the fishermen and hunters that make up the bulk of the Qathabh workforce.
- A very waste not, want not culture knowing that in a land as barren and snowy as Qathabh Fethyl you might not be able to count on a next meal.
- National Animal
- Ôghdrec
- A giant polar bear-like creature with a scaled back and face and a long pointed, scaly tail that reaches up like a scorpion.
They are endurance predators that aim only for the biggest target to hunt, sometimes starving themselves for months while they chase down their prey over potentially hundreds of kilometres spanning land, mountain, and water.
- A giant polar bear-like creature with a scaled back and face and a long pointed, scaly tail that reaches up like a scorpion.
- Ôghdrec
- Flag
- The Ten-Pointed-Star of Ôdiséahn on a grey and dark blue field.
Current Monarch (Year 1,100EK): Queen Relathah “The Recluse” Bhahra V
No one has seen the Queen in 5 years since the accident that left her face scarred by fire. Yet, she still meets in secret with her High Council to discuss matters of state and keep the Kingship afloat. She always ensures that the people of Sôahsahr are taken care of.
Districts:
- 1: The Lake District
- 1.1: The Diplomat’s College for Curious Minds (DCCM) – Trade School Main Campus
- 1.2: Rethmoth’s Teahouse & Study Hall
- 1.3: Lake Tower of Queen Únah Bhahra I
- 1.4: Lake Tower of Highking Ferigahr Graht I
- 1.5: Lake Tower of Ôdiséahn & Doryahl
- 1.6: Lake Ice Hole – Primary
- 1.7: Lacôr’s Hardware & Tools
- Part of DCCM – Trade School
- 1.8: Ice Rink
- 2: Tower District
- 2.1: Bhahra Royal Palace
- 2.2: Iúryahl Tower
- 2.3: Bhahra Guard Tower
- 2.4: The Diplomat’s College for Curious Minds – Magic School Main Campus
- 2.5: Logan’s Rest Student Bar
- 2.6: The Mountain Tower
- Part of DCCM – Magic School
- 3: Lake’s Cavern District
- 3.1: The Diplomat’s College for Curious Minds – Science School Main Campus
- 3.2: Lake Ice Hole – Secondary
- 3.3: Lake Ice Hole – Tertiary
- 3.4: Lake Ice Hole – Quaternary
- 3.5: The Blue Lake Research Centre
- Part of DCCM – Science School
- 4: The Old City
- 4.1: Tômé’s Rest (Inn and Pub)
- 4.2: The Club-Foot Fighter (Pub and Fighting Hall)
- 4.3: The Baron’s House of Chance (Pub and Casino)
- 4.4: The Ôghdrec’s Footprint (High-brow Restaurant)
- 4.5: East Wall Tower
- X: Monument of Highqueen Tômé Graht I ‘The Diplomat’
- 5: The Urban District
- 5.1: Brenahfaryus’s Arcane Emporium
- Chain supermarket for arcane components (wide selection, medium/high prices)
- 5.2: Nôry’s Notes
- Art and music shop
- 5.3: Bentil’s Opulent Teahouse
- 5.1: Brenahfaryus’s Arcane Emporium
- 6: The Lake Gate District
- 6.1: Únah’s Bazaar & Market
- Albah’s Arcane Accessories
- Local supermarket for arcane components (small selection, good prices)
- Farl’s Divine Implements
- Chain supermarket for divine components (wide selection, good prices)
- Dotdé’s Divine Decisions
- Local supermarket for divine components (small selection, good prices)
- Polybhar’s Provisions
- Local general goods supermarket
- Ôrménah’s Orphaned Animals
- Animal shelter
- Albah’s Arcane Accessories
- 6.2: Bhentúl’s Stables
- 6.3: Grishnib’s Equestrian
- Inns
- 6.4: The Gate’s Guard
- 6.5: The Rough and Tumble
- 6.6: Rafah’s Rest House
- 6.7: The Folk House Hostel
- Taverns
- 6.8: Prender’s Public House
- 6.9: Szúlot’s Saloon
- 6.10: Patahgôn’s Parlay
- 6.11: Bilbof’s
- Fighting Clubs
- 6.12: The Brute Force Baron
- 6.13: Iron Core
- 6.14: The Embassy of Guilds
- The Royal Guild of Tradesmen
- The Royal Guild of Merchants
- The Fisher’s Guild
- 6.15: The Bitter Queen (Mid-Ante Gambling Hall)
- 6.16: The Canal Dock
- 6.1: Únah’s Bazaar & Market
- 7: Lower Residential Quarter (Working/Lower Class Living)
- 7.1: Fisher’s Guild Meeting Hall
- 7.2: Fisher’s Guild Safe House A
- 7.3: Fisher’s Guild Safe House B
- 7.4: Lôbol’s Card House
- 7.5: Fisher’s Guild Store House A
- 7.6: The Glacier Tower
- 7.7: Hahgah’s Stables
- 8: Upper Residential Quarter (Upper Class Living)
- 8.1: The Graht Dynasty Holiday Palace
- 8.2: Fisher’s Guild Safe House C
- 8.3: Fisher’s Guild Safe House D
- 8.4: Fisher’s Guild Store House B
- 8.5: The Bhahra Dynasty Museum of History
- 9: The Glacier District
- 9.1: The Diplomat’s College for Curious Minds – Arts School Main Campus
- 9.2: The Glacial Observation Tower
- Part of DCCM – Arts School
- 9.3: The Royal Museum of Art and Culture
- 10: Slopes District (Hotels and a Resort)
- 10.1: The Opulent Bhahra Resort
- 10.2: Ski Slopes
- 10.3: Gúrbhen’s Bistro
- 10.4: Ice Rink
Gates:
- Glacier Gate
- Lake Gate
- Mountain Gate
Towers:
- East Wall Tower (30 meters tall)
- Bhahra Guard Tower (55 meters tall)
- Iúryahl Tower (102.3 meters tall, tallest building in Sôahsahr)
- Bhahra Royal Palace (45 meters tall)
- Lake Tower of Ôdiséahn and Doryahl (78 meters tall)
- The Primary Faith of Hascrith
- Lake Tower of Queen Únah Bhahra I (71 meters tall)
- First Monarch of Qathabh Fethyl
- Lake Tower of Ferigahr Graht I (65 meters tall)
- The Prophet King
- Mountain Tower (47 meters tall)
- Glacier Tower (55 meters tall)
- The Glacial Observation Tower (95 meters tall)
Commerce:
- The city doesn’t seem to have any significant means of earning Grafelt from the outside looking in but there’s a secret mining operation happening beneath Sôahsahr’s 3 glowing lakes. And for what is being mined you might ask? ‘The Dust’, the magical ‘Dust of Doryahl’ which allows Arcane Mages to use their magical abilities.
- Unknown to the people of Sôahsahr; the Dust of Doryahl is a limited resource that keeps the lakes frozen, if this isn’t dealt with eventually Sôahsahr will likely lose half of itself to the lakes.
- The city of Sôahsahr is also a frequently visited resort location for the nobility of Graht Forg, Fycô Belbhac, and Óeq Forg to ski the mountain slopes.
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